Achtung Wii Kurve

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Achtung Wii Kurve
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General
Author(s)profetylen
TypeOther game
Latest Version1.3
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg SensorBar.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller WiiDrawing.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot
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Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve (http://en.wikipedia.org/wiki/Achtung_die_kurve). It differs in that it has a lot of customization- and control options and actually includes music, sounds and an AI. The game supports up to 12 players.

The objective of the game is to survive as long as you can by making sure your curve doesn't hit a wall or another curve. As you move you leave a trace behind you which noone can pass through except at tiny holes that regularly appears in the curve.

The controls are displayed in the game.

Contents

Known bugs

Feedback / Support

PM me on the wiibrew forums (account name=profetylen) or send an email to profetylen <at> gmail <dot> com if you have a suggestion or want to report a bug. You can also use this thread: http://forum.wiibrew.org/read.php?17,22763,22781#msg-22781 or the discussion page of this page to report a bug or propose a suggestion.

To do

Alternate logos

Logos made by Profetylen

Awk logo.png128px

Logos made by TRAINROXX

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Logos made by Elisherer

Awk-simple.png

Custom music

To play custom music and skip the Benny Hill theme song, (why anyone in the world would like to skip that 15 second masterpiece I don't know!??!?) place a file named "custom_music.mp3" at this location: "sd:/apps/Achtung_Wii_Kurve/custom_music.mp3", where "sd:" refers to the root of your SD card.

Change log

v1.3 - 23 April 2010

v1.2 - 1 September 2009

v1.1a - 22 August 2009

v1.1 - 21 August 2009

v1.0 - 29 June 2009

Thanks to

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