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GlovePIE
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| GlovePIE ™ | |||
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| General | |||
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| Author(s) | Carl Kenner | ||
| Type | PC utility | ||
| Latest Version | 0.43 | ||
| Links | |||
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| Website | |||
| Discussion | |||
| Peripherals | |||
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It is a current "driver" for the Wiimote. Not many software packages can use a Wiimote input data so GlovePIE works by taking input from one device (e.g. Wiimote) and translates it into fake inputs from another input device (e.g. mouse). It uses a language much like basic.
Example code:
Mouse.RightButton = Wiimote.A
That code tells the computer this: when ever the Wiimote's "A" button is pressed down it will have the same effect as pressing the right mouse button. This doesn't work in reverse. Here is a truth table for that code:
| If... | The computer thinks that "A" on the Wiimote is pressed: | The Wiimote has "A" pressed: | The computer thinks that the right mouse button is pressed: | The right mouse button is pressed: |
| The Wiimote has "A" pressed: | True | True | True | False |
| The right mouse button is pressed: | False | True | False | True |