Snes9x GX

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Snes9x GX
Snes9xgx-logo.png
General
Author(s)Tantric
Contributor(s)michniewski
TypeConsole emulator
Latest Version4.2.8
LicenceGPL
Links
Download
Website
Discussion
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg SensorBar.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller DVD Loads files from SDHC cards in the Front SD slot USB mass storage device Local WiFi Internet
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SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.53. The GUI is powered by libwiigui.

Features

Screenshot

Setup & Installation

Unzip the archive's contents directly to the root of your SD or USB device.

Via Homebrew Channel

The most popular method of running homebrew on the Wii is through the Homebrew Channel. If you already have the channel installed, just copy over the apps folder included in the archive into the root of your SD card.

Remember to also create the snes9xgx directory structure required. See above.

Wii Channel

wilsoff and MrNick666 were gracious enough to create an official Wii Channel. You can find it on the Downloads page.

Loading Games

By default, roms are loaded from "snes9xgx/roms/".

Your SNES rom images must be in SMC, SFC, SWC, or FIG format. Generally, all images you find will be in this format, but if you run across one that isn't please download RTOOL which will allow you to convert the image into SMC format.

From DVD

From Network (via SMB)

Using the emulator via network requires that your Wii is configured for your wireless network, and that you've set up a file share. You must provide a username, password, share name, and IP address to log in to the file server (in settings.xml). This XML file is created for you upon first loading the emulator and entering/exiting Preferences. Here's an example snippet for your XML configuration file:

<section name="Network" description="Network Settings">
   <setting name="smbip" value="192.168.4.19" description="Share Computer IP" />
   <setting name="smbshare" value="wiifiles" description="Share Name" />
   <setting name="smbuser" value="yourusername" description="Share Username" />
   <setting name="smbpwd" value="yourpassword" description="Share Password" />
</section>

Also be sure to mirror the required directory structure within your share folder, or change the LoadFolder and SaveFolder values in the XML file. See the tinysmb page for additional information and troubleshooting.

Cheats

By default, cheats are loaded from "/snes9xgx/cheats/". Cheat files must be placed in the cheats folder and named identically to the ROM name, except with a CHT extension. After putting the cheat file in the proper place and naming it correctly, you can access cheats in-game by pressing 'Home' after loading a game. A Cheats menu option should be available.

Language Patches (IPS/UPS)

IPS files must be placed in the same folder as the ROM you are loading, and named identically to the ROM name, except with a IPS extension. They will be loaded automatically upon loading the game.

Controls

In menu

GameCube Controller Wiimote.svg Wiimote.svg + Nunchuck alternative.svg ClassicController.svg Action
Gamecube D-Pad Up / Gamecube D-Pad Down or GameCube Control Stick Wiimote D-Pad Up / Wiimote D-Pad Down Wiimote D-Pad Up / Wiimote D-Pad Down or Nunchuck Control Stick Classic D-Pad Up / Classic D-Pad Down or Classic Left Control Stick or Nunchuck Z Button Navigate line per line Up/Down
Gamecube A Button Wiimote A Button Wiimote A Button Classic a Button Enter to the selected menu or change selected option
Gamecube B Button Wiimote B Button Wiimote B Button Classic b Button Back to previous menu

In File explorer

GameCube Controller Wiimote.svg Wiimote.svg + Nunchuck alternative.svg ClassicController.svg Action
Gamecube D-Pad Up / Gamecube D-Pad Down or GameCube Control Stick Wiimote D-Pad Up / Wiimote D-Pad Down Wiimote D-Pad Up / Wiimote D-Pad Down or Nunchuck Control Stick or Nunchuck Z Button Classic D-Pad Up / Classic D-Pad Down or Classic Left Control Stick Navigate line per line Up/Down
Gamecube D-Pad Left / Gamecube D-Pad Right or GameCube Control Stick Wiimote D-Pad Left / Wiimote D-Pad Right Wiimote D-Pad Left / Wiimote D-Pad Right or Nunchuck C Button Classic D-Pad Left / Classic D-Pad Right Down/Up one full page
Gamecube A Button Wiimote A Button Wiimote A Button Classic a Button Select item (directory or file)
Gamecube B Button Wiimote B Button Wiimote B Button Classic b Button Back to previous directory
GameCube L Trigger+GameCube R Trigger+Gamecube X Button+Gamecube Y Button or Left
Error creating thumbnail: convert: unable to read font `/usr/share/fonts/default/TrueType/arial.ttf'.
Wiimote HOME Button Wiimote HOME Button Classic HOME Button Emulator menu

In game (by default)

These controls can be changed in "Controller Configuration" menu.

GameCube Controller WiimoteHorizontal.svg Wiimote.svg + Nunchuck alternative.svg ClassicController.svg Action
GameCube D-Pad or GameCube Control Stick Wiimote D-Pad Wiimote D-Pad or Nunchuck Control Stick Classic D-Pad or Classic Left Control Stick Snes DPad
Gamecube Y Button Wiimote 1 Button Nunchuck Z Button Classic y Button Y
Gamecube B Button Wiimote 2 Button Wiimote B Button Classic b Button B
Gamecube A Button Wiimote A Button Wiimote A Button Classic a Button A
Gamecube X Button Wiimote B Button Nunchuck C Button Classic x Button X
GameCube Z Button Wiimote - Button Wiimote 2 Button Classic - Button SELECT
GameCube START Button Wiimote + Button Wiimote 1 Button Classic + Button START
GameCube L Trigger+GameCube R Trigger+Gamecube X Button+Gamecube Y Button or Left
Error creating thumbnail: convert: unable to read font `/usr/share/fonts/default/TrueType/arial.ttf'.
Wiimote HOME Button Wiimote HOME Button Classic HOME Button Emulator menu
GameCube L Trigger Wiimote - Button Classic L Trigger LT
GameCube R Trigger Wiimote + Button Classic R Trigger RT
Error creating thumbnail: convert: unable to read font `/usr/share/fonts/default/TrueType/arial.ttf'.
Right
Classic Left Control StickRight Turbo Mode
Error creating thumbnail: convert: unable to read font `/usr/share/fonts/default/TrueType/arial.ttf'.
Up/Down
Classic Left Control StickUp/Down Zoom In/out

In game (Superscope)

GameCube Controller Wiimote.svg Action
GameCube Control Stick Wii Remote Aim Aim
Gamecube B Button Wiimote B Button Fire button
Gamecube A Button Wiimote A Button Cursor button
GameCube Z Button Wiimote - Button Aim Offscreen
GameCube START Button Wiimote + Button Pause
Gamecube X Button (held) Wiimote D-Pad Down (held) Turbo

In game (Mouse)

GameCube Controller Wiimote.svg Action
GameCube Control Stick Wii Remote Aim Move the cursor
Gamecube A Button Wiimote A Button Left click
Gamecube B Button Wiimote B Button Right click

In game (Justifier)

GameCube Controller Wiimote.svg Action
GameCube Control Stick Wii Remote Aim Aim
Gamecube B Button Wiimote B Button Fire button
Gamecube A Button Wiimote A Button Aim Offscreen
GameCube START Button Wiimote + Button Start

History

4.2.8 - May 15, 2011

4.2.7 - March 23, 2011

4.2.6 - March 18, 2011

4.2.5 - October 7, 2010

4.2.4 - August 14, 2010

4.2.3 - July 22, 2010

4.2.2 - July 20, 2010

4.2.1 - July 14, 2010

4.2.0 - June 20, 2010

4.1.9 - May 19, 2010

4.1.8 - April 9, 2010

4.1.7 - April 9, 2010

4.1.6 - March 30, 2010

4.1.5 - December 23, 2009

4.1.4 - December 2, 2009

4.1.3 - November 30, 2009

4.1.2 - October 7, 2009

4.1.1 - September 19, 2009

4.1.0 - September 16, 2009

4.0.9 - July 22, 2009

4.0.8 - July 9, 2009

4.0.7 - June 30, 2009

4.0.6 - May 30, 2009

4.0.5 - May 26, 2009

4.0.4 - April 30, 2009

4.0.3 - April 23, 2009

4.0.2 - April 22, 2009

4.0.1 - April 13, 2009

4.0.0 - April 4, 2009

009 - January 27, 2009

008 - December 24, 2008

007 - November 19, 2008

006 - October 15, 2008

Tantric

michniewski

005 - September 23, 2008

michniewski

Tantric

004 - August 5, 2008

003 - July 25, 2008

002 - July 21, 2008

001 - July 12, 2008

Third party releases

Unofficial version with game cover support

Unofficial build of Snes9x GX version 4.1.5 with extra options:

Download Source

Covers should be placed in SD:\snes9xgx\Covers , but this can be configured. Covers MUST be 316X224 and in PNG format. Covers MUST have same name as game (minus the "[" , anything after it, and the space immediately before it) , but with a .png file extension.

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